ScryMarket 2.5: Scrybe, Import, Lore, and UI Polish
v2.5- New Meet Scrybe — ScryMarket's new AI assistant, live on web and Discord, with free read-only help and AI-request-powered actions when Scrybe actually does work
- New Import for text, JSON, ZIP, PDF, and spreadsheet files that turns unstructured campaign material into structured, usable ScryMarket data, with a cost estimate before you commit and marketplace matching so imports don't create duplicate templates (moved from `/ingestion` to `/import`)
- New Lore graph and lore packs covering eight entity categories (NPC, Location, Faction, Quest, Lore, Handout, Session, Custom), thirteen typed relationships, and GM-only visibility for entries the players shouldn't see yet
- New Character sheets for D&D 5e, Pathfinder 2e, and Draw Steel, including a shared Notes tab with a Scrybe-tagged category and 5,000-character entries
- New Party home, Party Scrybe tab, and party notes for shared campaign context, activity, vitals, lore, and a party-scoped Scrybe conversation everyone at the table can see
- New `/character` command family on Discord — `create`, `view`, `list`, `switch`, `rename`, and `assign`
- Improved Redesigned party inventory with a cleaner, faster workflow for managing shared items during play
- Improved Shops and transactions now support stock chance and smarter change-making that works with whatever currencies you use
- Fix Fixes for Discord links, OAuth redirects, item images, and player visibility
ScryMarket 2.5 is the release where ScryMarket should feel like a place to actually run your campaign, not just the best place to store your inventory. It introduces Scrybe, an AI assistant that actually knows your campaign and can do the work for you — not just answer questions. It also ships an import tool that turns messy campaign material into structured, usable data, a proper lore graph with GM secrets, and character sheets that know which game system your group is playing.
Meet Scrybe
Scrybe is ScryMarket’s new AI assistant, making its debut across web and Discord. The important part is not that Scrybe can chat — it can actually do work inside your campaign. Tell Scrybe “hand out 50gp each” and it previews the change, asks you to confirm, then updates every character’s wallet. Open the widget while looking at your character sheet and ask for advice on your build. Ask for a loot drop appropriate for your party and Scrybe factors in the PCs, their levels, their net worth, and what they already have to suggest something that actually fits. All of that sits alongside the rest of what Scrybe can do — searching the marketplace, explaining party state, managing characters, moving items, running shops, spawning loot, updating notes, and handling the bookkeeping that usually slows a session down, all in plain English.
Scrybe supports two modes: Advice Mode and Action Mode. Anything that is not an action is free — ask questions, get recommendations, explore what a character could do next, none of that costs anything. When Scrybe actually takes an action for you inside the app, that consumes AI requests. The distinction matters, because Scrybe is meant to be more than a chatbot. It is an assistant that can either advise you for free or spend AI requests to do real work.
Conversations can be personal or party-scoped, so Scrybe works either as a private helper or as a shared assistant for the whole table. Every party gets a dedicated Scrybe tab where the whole group can watch the same conversation, alongside the floating widget available across the app.
Import Turns Notes Into Structured Data
Import is its own major feature in 2.5. Instead of recreating campaign material by hand, you can feed ScryMarket character sheets, messy CSVs, JSON exports, ZIP archives, PDFs, or straight-up text blobs from your 100-page running campaign log. Review what was extracted, edit it, then confirm what should actually be created. The tool has also moved to scrymarket.com/import (previously /ingestion).
The real point is that import can take unstructured GM notes and turn them into structured, usable data inside ScryMarket — complete with a relationship graph so you can see how it all fits together. When import uses AI to interpret and structure that material, it consumes AI requests too — so before anything gets charged, import shows a cost estimate of how many AI requests the extraction will use, and lets you back out. Extracted items are also run through marketplace matching, so imports link to existing marketplace templates where possible instead of creating duplicate copies of common gear.
Lore, Characters, and Party Play
Lore is no longer just loose notes. ScryMarket now supports a proper campaign knowledge graph across eight entity categories — NPC, Location, Faction, Quest, Lore, Handout, Session, and Custom — wired together with thirteen typed relationships (located in, member of, allied with, enemy of, quest giver, owns, guards, and the rest). Entities and relationships also have a GM Only visibility flag, so the parts of the world you are not ready to show your players stay hidden from the lore list, search, and Scrybe’s answers until you flip them to party-visible. You can manage that lore inside a party, pin important entries to the party home, and save reusable lore as lore packs for future campaigns.
Character sheets now support D&D 5e, Pathfinder 2e, and Draw Steel, so the app is much more aware of the system your group is actually playing. Sheets also have a shared Notes tab for the campaign record — each note is up to 5,000 characters, categorized as General, Session, Backstory, or Scrybe (the tag the assistant uses when it writes a note for you), and visible to the whole party. On Discord, the new /character command family (create, view, list, switch, rename, assign) mirrors the web character tools. Party home, the party Scrybe tab, and party notes round this out by keeping shared context in one place instead of scattering it across documents and chat logs.
Redesigned Core Pages
A big part of 2.5 is the day-to-day UI work around the new features. The party inventory page was redesigned to be cleaner, faster, and easier to use during actual play, and the broader party, shop, settings, and creation flows were tightened up across the app. Shops also picked up practical improvements like stock chance and smarter change-making that works with whatever currencies you use — making shops feel more believable and less fiddly to run. On top of that, this release includes fixes for Discord links, OAuth redirects, item images, and player visibility.
Where This Is Going
2.5 turns ScryMarket into the place a campaign actually lives during play — characters, lore, inventory, shops, and a shared assistant all in one workspace. Everything you need at the table is in one tab, with Scrybe sitting there when you want to ask a question or when you want it to handle the tedious part for you.
From here, the work is about connecting that workspace to the rest of your tools and the rest of your group. More on that as it ships.