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ScryMarket Blog

News, tutorials, and tips for your TTRPG campaigns

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ScryMarket 2.0: The Rebuild
· 6 min read

ScryMarket 2.0: The Rebuild

We rewrote the entire ScryMarket frontend from scratch. Here's what changed, what we were thinking, and what it means for your game.

Your Players Have Too Much Gold
· 11 min read

Your Players Have Too Much Gold

Your TTRPG economy is running on one person's effort — yours. Gold sinks won't fix that. Tradeoffs will. Here's how to build an economy that works for you.

Stop Using Spreadsheets for Swords
· 9 min read

Stop Using Spreadsheets for Swords

TTRPG inventory is broken. The fix isn't just better tracking. It's recognizing that inventory can be a place where stories happen.

You Don't Have to Grow Your Own Tomatoes
· 7 min read

You Don't Have to Grow Your Own Tomatoes

The myth of the wholly original GM is holding you back. Great GMs curate, adapt, and combine. The creativity is in the selection, not the raw materials.

Encumbrance Punishes the Players Who Use It
· 9 min read

Encumbrance Punishes the Players Who Use It

The most dropped rule in TTRPGs fails not because of friction, but because it penalizes engagement. The fix isn't better enforcement. It's giving players a reason to care.

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