
· 10 min read
The Campaign Was Always the Category
ScryMarket started by solving inventory and economy pain. 2.5 is the first release where the larger vision becomes visible: a place where your campaign can actually live.

ScryMarket started by solving inventory and economy pain. 2.5 is the first release where the larger vision becomes visible: a place where your campaign can actually live.

We rewrote the entire ScryMarket frontend from scratch. Here's what changed, what we were thinking, and what it means for your game.

TTRPG inventory is broken. The fix isn't just better tracking. It's recognizing that inventory can be a place where stories happen.