Marketplace
How public templates, ratings, and quality metrics help you find the best community-created content.
Last updated: February 21, 2026
Overview
The marketplace is where users share item templates, shop designs, and loot tables with the community. Browse items, find highly-rated shops, and discover content for your specific game system.
The Best GMs Steal from the Best GMs
The marketplace exists so you do not have to reinvent the wheel. Find what you need, fork it, customize it, and share your improvements. Everyone benefits.
What Gets Shared
| Content Type | Examples |
|---|---|
| Item Templates | Weapons, armor, potions, magic items, currencies |
| Shop Designs | Blacksmiths, taverns, magic shops, specialty merchants |
| Loot Tables | Dungeon treasure, monster drops, quest rewards |
All shared content is a template (the reusable blueprint). When you use something from the marketplace, you get your own independent copy.
Discover Page
The Discover page (/marketplace) is the marketplace home. It surfaces content you are most likely to find useful:
- Hero Spotlight — A featured template (item, shop, or loot) highlighted at the top of the page with the reason it was selected.
- Stats Banner — Live counts of total items, shops, loot tables, and creators in the marketplace.
- Trending — The most popular templates right now, filterable by type (items, shops, or loot).
- For You — Personalized recommendations based on your game system, usage history, and ratings.
- Featured Collections — Curated collections hand-picked for quality and breadth.
- Community Picks — Highly-rated templates chosen by the community.
- Top Creators — The most prolific and highest-rated content creators.
- Quick Access — Shortcut tiles to browse items, shops, loot tables, or open the AI Workshop.
Game System and Tags
Every template has two types of classification:
Game System (Required)
Each template has a designated Game System field (a filterable column, not a tag):
| System | Description |
|---|---|
| dnd5e | Dungeons & Dragons 5th Edition |
| pathfinder2e | Pathfinder 2nd Edition |
| drawsteel | MCDM’s Draw Steel |
The game system determines default values, encumbrance calculations, and filtering.
Tags (Optional)
Tags are user-defined labels for discoverability:
| Tag Category | Examples |
|---|---|
| Item Type | weapon, armor, consumable, currency |
| Theme | desert, underwater, underdark, steampunk |
| Rarity | common, uncommon, rare, legendary |
| Source | homebrew, official, srd |
Effective Searching
Search by game system first, then narrow with tags: “dnd5e weapon fire” finds flaming swords for D&D 5e.
Finding Quality Content
Ratings
Users can rate templates they have used. Higher ratings indicate:
- Accurate descriptions and values
- Well-balanced for the designated game system
- Complete and ready to use
When browsing, sort by rating to find community-vetted content.
Quality Metrics
Templates display metrics to help you evaluate them:
| Metric | Meaning |
|---|---|
| Uses | How many times this template has been used |
| Forks | How many users have cloned and modified it |
| Rating | Average user rating (1-5 stars) |
| Creator | Who made this template |
Additional quality signals:
- Complete description - Explains what the item is and when to use it
- Appropriate tags - Well-tagged content is easier to find and categorize
- Art - Templates with images stand out and feel more polished
- Template ancestry - Forked templates show their lineage, letting you trace improvements
High uses + high rating + complete metadata = community-tested and trusted.
Template Ancestry
When templates are forked, ScryMarket tracks the lineage:
- Forked from: The direct parent template
- Root template: The original source (for deep fork chains)
This helps you:
- Find the original creator for attribution
- Discover related variants
- Understand how a template evolved
Card Showcase Pages
Every item, shop, and loot template has a Card Showcase page — a full-viewport, distraction-free view of the template rendered as a printable card. Access it via the View Card button on any template detail page.
Card Showcase pages are public (no login required) and include:
- Front and back card views side by side
- Dark/light theme toggle
- Download as image
- OpenGraph metadata for rich previews when sharing links on Discord, Twitter, and other platforms
Card URLs follow the pattern /marketplace/items/:id/card, /marketplace/shops/:id/card, and /marketplace/loot/:id/card.
Creator Profiles
Every user who publishes content has a Creator Profile page at /marketplace/creators/:id. Creator profiles display:
- Username, bio, member-since date, and optional location and website
- Impact Hero — Aggregate stats like total templates, total uses, and average rating
- Top Creations — The creator’s highest-rated items, shops, and loot tables
- Template Breakdown — A breakdown of published content by type
- Content Showcase — A browsable list of all public templates by the creator
Profile owners also see private sections like Milestones (achievement badges) and a Growth Chart showing their publishing history over time.
Creator names on template detail pages link directly to the profile, making it easy to find more content from the same author. Profiles can be shared via the Share button.
AI Workshop
The AI Workshop at /marketplace/generate lets you describe an item in natural language and have AI generate a complete template for you. Provide a description, optionally choose a game system, and ScryMarket fills in name, stats, description, rarity, and tags.
Generated items are pre-filled for your review before saving. They are set to private by default and auto-tagged as AI-generated.
AI generation limits depend on your subscription tier. A usage meter shows how many generations you have remaining in the current billing period.
AI Content Transparency
All AI-generated content is tagged with its origin. Users who prefer to avoid AI content can filter it out via their content preferences.
Saving Content
Found something good? Save it for later.
Quick Save to Favorites
Click the bookmark icon on any template to save it to your favorites. The template is automatically added to the correct favorites collection based on its type (items, shops, or loot).
Three Favorites by Default
Every user automatically gets three favorites collections: one for items, one for shops, and one for loot. These are always available and cannot be deleted.
This is the primary action for most users. See something useful? Bookmark it. Organize later.
Save to Collection
For more intentional organization, use the Save to Collection button on any template detail page. This opens a modal showing your compatible collections (matching the template type). Select a collection to add the template, or create a new collection on the spot.
This is distinct from the bookmark shortcut — it lets you place a template directly into a specific collection of your choice.
Organizing with Collections
For users who want more organization, create custom collections to group templates by theme or purpose:
- Themed bundles: “Fire Magic Items”, “Desert Outpost Merchants”
- Campaign prep: “Session 12 Rewards”, “Waterdeep Shops”
- Starter packs: Standard equipment for new characters
To create a collection:
- Navigate to Collections
- Click Create Collection
- Choose the collection type (items, shops, or loot)
- Name and describe it
Collections are typed, so you can only add templates that match. An item collection holds item templates, a shop collection holds shop templates, and so on.
Duplicating Public Collections
When you find a curated collection in the marketplace, you can duplicate it to get your own independent copy:
- Find a collection in the marketplace
- Click Duplicate
- The copy appears in your collections
Your duplicate is completely independent. Changes to the original do not affect your copy, and the original creator gets attribution through popularity metrics.
Using Saved Content
Adding Items to Inventory
When adding items to a character or container:
- Search your saved items or browse favorites
- Select the template
- Choose quantity and destination container
Your saved templates appear first in search results for quick access.
Deploying Shops and Loot Tables
Shops and loot tables can be deployed to a party directly from their detail page or from a collection:
From a detail page:
- Open the shop or loot template in the marketplace
- Click Deploy to Party
- Select the target party
From a collection:
- Open your shop or loot collection
- Click Deploy
- Select the target party
- Each template in the collection becomes a live instance
All shops deploy closed by default. Open them when your party is ready to shop.
Batch Shop Setup
Create a “Town Merchants” collection, then deploy the whole set when players arrive in town. Much faster than setting up shops one by one.
See the Shops Guide for details on managing deployed shops.
Sharing Templates
Every template detail page has a Share button that copies the page URL to your clipboard. Shared links include OpenGraph metadata, so they show rich previews with the template name, description, and image when pasted into Discord, Twitter, Facebook, and other platforms.
Forking Templates
Want to modify something you found?
- View the template in the marketplace
- Click Fork to Collection
- Edit your copy as needed
- Optionally publish your version back to the marketplace
Your changes do not affect the original. The original creator still gets attribution through template ancestry.
Publishing Your Content
Making Templates Public
- Create your item, shop, or loot template in your collection
- Go to template settings
- Toggle Public visibility
- Ensure game system is set correctly
- Add descriptive tags
- Save
Your template is now discoverable in the marketplace.
Best Practices for Publishers
Good descriptions: Explain what the item is and when to use it.
Accurate values: Check that weight, cost, and stats match your designated game system.
Useful tags: Include item type, themes, and any relevant categories.
Complete content: Shops should have inventory. Loot tables should have items.
Add art: Templates with images stand out and feel more polished.
Visibility Options
| Visibility | Who Can See | Use Case |
|---|---|---|
| Private | Only you | Campaign-specific content, work in progress |
| Unlisted | Anyone with the link | Sharing with specific groups without appearing in browse/search |
| Public | Everyone | Sharing with the community |
You can change visibility at any time. Making something private or unlisted does not affect existing copies others have made.
Unlisted templates and collections are not discoverable through marketplace browsing or search, but anyone who has the direct link can view them. This is useful for sharing content with your party or a specific group without publishing it to the entire community.
FAQ
Is marketplace content free? Yes. The marketplace is completely free to all users. There are no premium tiers or paid content.
What if someone copies my content? Forking is intended! It is how content improves. Attribution is preserved through template ancestry so you get credit.
Can I report inappropriate content? Yes. Use the report button on any template to flag it for review.
How do I find content for my game system? Use the game system filter when browsing. Every template has a designated system (dnd5e, pathfinder2e, or drawsteel).
Do collections count against subscription limits? No. Collections are unlimited for all users.
Can I have multiple collections of the same type? Yes. You might have your default favorites plus “Fire Magic Items” and “Session 12 Rewards” all as item collections.
What is the difference between bookmarking and saving to a collection? Bookmarking (the bookmark icon) is a one-tap shortcut that adds the template to your default favorites collection. Save to Collection opens a modal that lets you choose a specific collection.
What does “unlisted” visibility mean? Unlisted content does not appear in marketplace browse or search results, but anyone with the direct link can access it. This is useful for sharing with specific people without making content fully public.
Learn More
- Templates & Instances - The pattern behind marketplace content
- Shops Guide - Deploying shop designs
- Inventory Guide - Managing your inventory